Defences

Select a class to filter the defence list, then configure each defence:
- Defup checked means the defence is player-controlled and raised by the manual defence-up action.
- Defup unchecked leaves upkeep to server-side curing.
- Priority accepts values from
0through26.
The name colors describe balance behavior:
| Color | Meaning |
|---|---|
| Red | Activating the defence uses balance or equilibrium. |
| Yellow | Activation is free but requires balance or equilibrium. |
| Blue | Activation is a free action. |
Color is guidance rather than a priority setting. Review class-specific needs before copying another character's configuration.