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nexBash Options

The nexBash4 Options configuration tab

The nexBash Options tab has two panels: the global behavior toggles and the battlerage rage reserves.

Options

Each toggle edits the draft only; Save applies it to the runtime and the persisted settings. Defaults shown.

OptionDefaultEffect
In-game noticesOnShow nexBash status notices (target swaps, area-cleared, nb output) in the client.
Use rage to razeOnSpend battlerage to raze a target's shield instead of waiting it out.
Skip non-party roomsOnMove on instead of attacking when an unclaimed room already contains players outside your party.
Swap on shieldOnWhen the current target raises a shield, switch to another valid target.
Use morimbuulOffDraw morimbuul before engaging mobs flagged as able to web you.

These map to nexBash.options.{notices, rageToRaze, skipNonPartyRooms, swapOnShield, useMorimbuul}. The dev-only logging flag exists in the option set but is intentionally not surfaced in the dialog. See the Options reference.

Rage Values

The three reserves control how much battlerage nexBash keeps in hand before each category of rage is allowed to spend. A reserve is a rage threshold, not a cost.

FieldDefaultReserve for
Shield Buffer17A shield raze.
CC Buffer35A crowd-control rage.
General Buffer48General battlerage.

Values must be numbers ≥ 0; invalid input is shown inline and is not written to the draft. These map to nexBash.config.battlerage.{shieldBuffer, ccBuffer, generalBuffer}. For how the reserves gate rage selection, see Battlerage.