nexBash Options

The nexBash Options tab has two panels: the global behavior toggles and the battlerage rage reserves.
Options
Each toggle edits the draft only; Save applies it to the runtime and the persisted settings. Defaults shown.
| Option | Default | Effect |
|---|---|---|
| In-game notices | On | Show nexBash status notices (target swaps, area-cleared, nb output) in the client. |
| Use rage to raze | On | Spend battlerage to raze a target's shield instead of waiting it out. |
| Skip non-party rooms | On | Move on instead of attacking when an unclaimed room already contains players outside your party. |
| Swap on shield | On | When the current target raises a shield, switch to another valid target. |
| Use morimbuul | Off | Draw morimbuul before engaging mobs flagged as able to web you. |
These map to nexBash.options.{notices, rageToRaze, skipNonPartyRooms, swapOnShield, useMorimbuul}.
The dev-only logging flag exists in the option set but is intentionally not
surfaced in the dialog. See the Options reference.
Rage Values
The three reserves control how much battlerage nexBash keeps in hand before each category of rage is allowed to spend. A reserve is a rage threshold, not a cost.
| Field | Default | Reserve for |
|---|---|---|
| Shield Buffer | 17 | A shield raze. |
| CC Buffer | 35 | A crowd-control rage. |
| General Buffer | 48 | General battlerage. |
Values must be numbers ≥ 0; invalid input is shown inline and is not written to
the draft. These map to nexBash.config.battlerage.{shieldBuffer, ccBuffer, generalBuffer}. For how the reserves gate rage selection, see
Battlerage.