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nexBash Options

The nexBash4 Options configuration tab

The nexBash Options tab has two panels: the global behavior toggles and the battlerage rage reserves.

Options​

Each toggle edits the draft only; Save applies it to the runtime and the persisted settings. Defaults shown.

OptionDefaultEffect
In-game noticesOnShow nexBash status notices (target swaps, area-cleared, nb output) in the client.
Use rage to razeOnSpend battlerage to raze a target's shield instead of waiting it out.
Skip non-party roomsOnMove on instead of attacking when an unclaimed room already contains players outside your party.
Swap on shieldOnWhen the current target raises a shield, switch to another valid target.
Use morimbuulOffDraw morimbuul before engaging mobs flagged as able to web you.

These map to nexBash.options.{notices, rageToRaze, skipNonPartyRooms, swapOnShield, useMorimbuul}. The dev-only logging flag exists in the option set but is intentionally not surfaced in the dialog. See the Options reference.

Rage Values​

The three reserves control how much battlerage nexBash keeps in hand before each category of rage is allowed to spend. A reserve is a rage threshold, not a cost.

FieldDefaultReserve for
Shield Buffer17A shield raze.
CC Buffer35A crowd-control rage.
General Buffer48General battlerage.

Values must be numbers ≥ 0; invalid input is shown inline and is not written to the draft. These map to nexBash.config.battlerage.{shieldBuffer, ccBuffer, generalBuffer}. For how the reserves gate rage selection, see Battlerage.